ADOM Victory - MadTom the Grey Elven Wizard

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ADOM Victory - MadTom the Grey Elven Wizard

April 2, 2016, midnight

FINALLY!

No ADOM class has given me more almosts than wizards. I've lost several on D50, died in pretty much every temple with one, and have nuked so many with fatfingers when casting Magic Missile

Around the time I realized just how overpowered slaying missiles were, my interests in pure magic users really dropped off since I'd be using magic bolts instead of arrows.

This win actually has a half-finished writeup so let's just paste that

I have been playing ADOM for 13 years now, and this is only my fifth victory, and winning at this game still feels (as far as video games are concerned) like a major accomplishment that no other game has come close to for me.

Looking at my preserved victory logs, my first win as Micah the Drakeling Paladin was just short of 10 years ago. (April 13th, 2006!)

I've played wizards a lot of times. They're definitely my preferred spellcaster class at least, but despite attempt after attempt after attempt, I could never pull out a win with one.

Additionally I'm now two for three against Andor Drakon. (There was the tragic tale of Sunshine the High Elf Ranger who didn't have any paralysis resistance and died instantly to him.)

For this playthrough, all the hard stuff came easily, while all the easy stuff was a pain. I started with acid bolt and lightning ball, two very high cost spells which liked to destroy equipment on the ground. I opted for my usual beginning strategy: Go to the bandit village and kill a bandit for the first kill, enter the SMC and find the stairs (and blanket!) before hitting level 6. Then doing the raider lord quest for the early 3000 gold.

The first floor of the Puppy Cave had a neutral altar which meant safe equipment and holy water right away. After getting the tiny dog corpse I stashed it at the food store intended to complete the quest later on when I'd need the lawful boost. After the Puppy Cave I went through the Unremarkable Dungeon which led up to its name, nothing but forges and pools. One day I'll bother with smithing.

After taking the back route out of the High Mountain Village I was able to pick up the Courage quest while still neutral and start heading to the Caverns of Chaos down to Dwarftown. I believe a mixed tension room here is where I accidentally magic missiled a cat, giving up the ring of the master cat down the line. The worst part with that is that I even thought prior to casting that I haven't seen the back of the room yet and there might be more monsters out of vision.

My random monster quest was a Stone Statue which took me longer to find than I would've hoped. More importantly, the shop in Dwarftown had a Ring of Djinni Summoning for sale which meant an easy and safe way to save Khelly.

I headed back to the surface, finishing the pyramid as well as the Dwarven Graveyard. Both of these went smoothly, and I used the Mummy Warpping's cold immunity to trivialize the necromancer's frost bolts. I believe this is when I found my scroll of education, and wound up getting the Courage skill from it. I opted to finish the quest since I didn't see on the wiki what would happen if I did and wanted to find out. (I figured he'd just boost the skill, instead you just get a plain two-handed sword). After finishing that quest it was safe to go chaotic and begin working on getting the ratling his six artifacts.

I still hadn't found a Stone Statue and was running out of locations. I ended up going to the Tomb of High Kings with no way to safely get the ring at the end yet. I did manage to find one there at least which meant I could do the other Dwarftown quests, none of which were any difficult.

Khelly got saved, and I did the water temple easily enough with Frost Bolts, which I had found a ton of spellbooks for and was my main offensive spell for most of the game.

AND THAT'S ALL I WROTE

Back in the present, one thing I remember is that in the Andor Drakon fight, I had found a very good strategy of having Andor stand on a wall and me next to him, so the arrows I was firing kept landing at my feet to be picked up instantly.

It also became my character's birthday when he was fighting Drakon. Ascending to godhood is a pretty good present I suppose.

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Screenshot

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MadTom St:30 Le:49 Wi:26 Dx:37 To:38 Ch:25 Ap:36 Ma:74 Pe:35 N=

DV/PV: 38/56 H: 649(705) P: 2(1172) Exp: 50/24569463 ChAoS A: 14

Blessed Bloated Berserk

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Background Information

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Name: MadTom Race: male Gray Elf Class: Wizard

Eye color: amber Hair color: silver Complexion: pale

Height: 6'8" Weight: 145 pounds Scars: 3

Age: 305 (grown-up, 12 years of unnatural aging added in)

Star sign: Cup Birthday: 6/Cup (day 246 of the year)



YOUR HISTORY:

Your parents are traveling adventurers. They are doing moderately

well but are talented enough to survive.

As a young child you were often alone. You did not have any

friends. You do not like to remember those times. They were very sad.

During your youth you had a lot of fun playing with other kids of

your age. You always were a natural leader and the center of interest.

As a young adult you had to work a lot to finance your

apprenticeship. You were often tired and exhausted but all this was

forgotten, when you finally achieved your goal.

You decided to become a Wizard.





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Inventory

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Total weight: 5046 stones Carrying capacity: 81875 stones



He: uncursed helm of mental stability [+0, +1] {Le+2} [100s]

Ne: blessed amulet of free action [3s]

Bo: blessed red dragon scale mail (-1, -4) [+3, +17] [220s]

Gi: blessed girdle of carrying [+2, +7] [15s]

Cl: blessed cloak of protection [+0, +3] [20s]

RH: uncursed Trident of the Red Rooster (+36, 6d12+18) [+12, +12] {Ma+24}

LH: -

RR: uncursed ring of mental stability [+3, -1] {Le+1} [1s]

LR: uncursed ring of mental stability [+0, +1] {Le+1} [1s]

Br: uncursed bracers of regeneration [+0, +0] [18s]

Ga: uncursed thick gauntlets (-1, -2) [+0, +1] [15s]

Bo: blessed seven league boots [+3, +2] [30s]

MW: blessed elven long bow "Sun's Messenger" (+15, +15) [30s]

Mi: bundle of 14 blessed arrows of demon slaying (+3, 1d6+3) [28s]

Tl: uncursed torch (1000 turns of fuel remaining, lit) [10s]





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Stuff

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Total weight: 4405 stones Carrying capacity: 81875 stones



Helmets ('[')

heap of 3 uncursed crowns of regeneration [+0, +0] [165s]

uncursed rustproof helm of teleportation [+0, +4] [50s]

Armor ('[')

uncursed ancient mummy wrapping [+1, +5] {Ap-8} [60s]

uncursed red dragon scale mail (-1, -4) [-1, +13] [220s]

Shields ('[')

uncursed tower eternium shield (-4) [+13, +4] [70s]

uncursed tower adamantium shield (-1) [+11, +6] [108s]

Gauntlets ('[')

uncursed elemental gauntlets (-1, +0) [+0, +3] [10s]

uncursed fencing gloves of speed [+5, +1] (+4 spd) [6s]

heap of 2 uncursed pairs of thick gauntlets (-1, -2) [+0, +3] [30s]

uncursed gauntlets of strength (-1, +0) [+0, +1] {St+4} [40s]

Cloaks ('[')

heap of 4 uncursed cloaks of protection [+0, +3] [80s]

uncursed cloak of adornment [+3, +0] {Ap+4} [40s]

uncursed cloak of defense [+1, +0] [20s]

uncursed cloak of defense [+3, +0] [20s]

Girdles ('[')

uncursed eternium girdle [+0, +5] [12s]

heap of 3 uncursed girdles of carrying [+0, +0] [45s]

blessed girdle of greed [+0, +0] [7s]

uncursed girdle of giant strength [+0, +0] {St+12} [30s]

Boots ('[')

uncursed gnomish boots (+1, +0) [+2, +3] [10s]

uncursed leather boots [+3, +3] [25s]

Necklaces (''')

heap of 3 uncursed pendants of beauty {Ap+4} [9s]

heap of 5 uncursed necklaces of rabies resistance [10s]

heap of 2 uncursed amulets of health [6s]

uncursed amulet of perseverance {Wi+4} [3s]

uncursed ankh [3s]

blessed amulet of order [3s]

blessed amulet of perseverance {Wi+6} [3s]

heap of 6 uncursed amulets of greed [18s]

blessed necklace of the eye [3s]

heap of 2 uncursed pendants of mana {Ma+2} [6s]

heap of 3 uncursed amulets of balance [9s]

heap of 3 uncursed amulets of speed (+3 spd) [9s]

heap of 5 uncursed brass amulets [15s]

uncursed necklace of the eye [3s]

uncursed pendant of mana {Ma+4} [3s]

heap of 8 uncursed necklaces of the silver tongue {Ch+3} [16s]

heap of 3 uncursed amulets of protection +2 [9s]

uncursed amulet of free action [3s]

heap of 2 blessed amulets of death ray resistance [14s]

uncursed amulet of protection from constructs [3s]

heap of 6 uncursed necklaces of rapid healing [12s]

blessed amulet of free action [3s]

blessed amulet of balance [3s]

uncursed necklace of the silver tongue {Ch+4} [2s]

heap of 6 uncursed amulets of light [18s]

heap of 5 uncursed amulets of perseverance {Wi+3} [15s]

heap of 4 uncursed amulets of death ray resistance [28s]

uncursed amulet of petrification resistance [3s]

blessed necklace of rabies resistance [2s]

uncursed amulet of defense +5 [3s]

uncursed necklace of the silver tongue {Ch+5} [2s]

uncursed amulet of the cold heart {Ch-12} [3s]

Bracers (',')

heap of 3 uncursed pairs of bracers of speed [+0, +0] (+4 spd) [30s]

uncursed bracers of protection [+0, +3] [10s]

heap of 2 uncursed pairs of bracers of regeneration [+0, +0] [36s]

uncursed rusty bracers of regeneration [+0, +0] [18s]

uncursed bracers of toughness [+0, +0] {To+6} [10s]

uncursed bracers of defense [+5, +0] [10s]

uncursed brass bracers [+0, +0] [10s]

One-handed weapons ('(')

blessed pick axe (+0, 1d6+1) [75s]

uncursed eternium spear of corruption (+2, 2d8+8) [25s]

blessed rustproof spear of devastation (+8, 5d8+5) [50s]

uncursed jet-black battle axe "Executor" (+2, 5d6+6) [-4, +1] {St+3} (+3 spd)

uncursed scorched spear (+2, 3d8+1) [+2, +0] [50s]

uncursed black rune-covered dagger "Needle" (+8, 3d4) [+4, +1] [10s]

uncursed black rune-covered dagger "Sting" (+8, 3d4) [+4, +1] [10s]

uncursed black long sword "Kinslayer" (+3, 4d5+3) [+4, +4] [80s]

Two-handed weapons ('(')

uncursed glaive "Long Sting" (+4, 7d3) [+4, +0] {Pe+6} (+6 spd) [100s]

Missiles ('/')

bundle of 4 blessed arrows of undead slaying (+3, 2d4+3) [8s]

bundle of 4 blessed arrows of humanoid slaying (+3, 1d6+3) [8s]

bundle of 8 blessed arrows of giant slaying (+3, 1d10+3) [16s]

bundle of 7 uncursed arrows of construct slaying (+3, 1d6+3) [14s]

bundle of 22 uncursed arrows (+0, 1d6) [44s]

bundle of 14 blessed arrows of dragon slaying (+3, 1d6+3) [28s]

uncursed arrow (-2, 1d6-2) [2s]

bundle of 5 uncursed arrows of jelly slaying (+2, 2d4+3) [10s]

bundle of 11 uncursed arrows of giant slaying (+3, 1d10+3) [22s]

bundle of 9 uncursed arrows of dragon slaying (+3, 1d6+3) [18s]

uncursed throwing club of death (+0, 4d6+4) [40s]

bundle of 7 uncursed arrows of jelly slaying (+6, 2d4+3) [14s]

uncursed arrow (-2, 1d6+2) [2s]

uncursed arrow of thunder (+0, 1d6+3) [2s]

bundle of 8 uncursed arrows of undead slaying (+3, 2d4+3) [16s]

bundle of 18 uncursed arrows (+2, 1d6+2) [36s]

bundle of 10 blessed arrows of slaying (+3, 1d6) [20s]

blessed arrow (+5, 1d6+2) [2s]

uncursed arrow (+0, 1d6+1) [2s]

bundle of 4 uncursed arrows of jelly slaying (+3, 2d4+5) [8s]

uncursed arrow of darkness (+0, 1d6) [2s]

bundle of 25 blessed arrows (+0, 1d6) [50s]

bundle of 2 uncursed adamantium arrows (+4, 1d6+7) [2s]

uncursed winged boomerang (+4, 2d4+1) [20s]

Tools (']')

uncursed box with flint and steel (31) [5s]

uncursed tinderbox (2) [3s]

heap of 4 uncursed waterproof blankets [40s]

heap of 7 blessed bandages [14s]

heap of 4 uncursed round keys [4s]

heap of 7 uncursed triangular keys [7s]

heap of 3 uncursed holy symbols [15s]

heap of 6 uncursed hexagonal keys [6s]

uncursed thieves picks [5s]

heap of 7 uncursed fireproof blankets [70s]

heap of 2 blessed fireproof blankets [20s]

blessed waterproof blanket [10s]

uncursed box with flint and steel (10) [5s]

uncursed square key [1s]

blessed tinderbox (23) [3s]

uncursed box with flint and steel (39) [5s]

uncursed tinderbox (29) [3s]

heap of 5 uncursed torches [50s]

uncursed torch (910 turns of fuel remaining) [10s]

heap of 2 blessed small keys [2s]

uncursed magical writing set (4) [5s]

heap of 14 uncursed lumps of clay [70s]

heap of 6 uncursed small keys [6s]

heap of 14 uncursed bandages [28s]

uncursed magical writing set (3) [5s]

blessed tiny key [1s]

uncursed plain blanket [10s]

uncursed tiny key [1s]

blessed square key [1s]

Instruments ('{')

uncursed whistle [1s]

heap of 2 blessed whistles [2s]

uncursed harp [30s]

Rings ('=')

heap of 3 uncursed rings of speed [+0, +1] (+5 spd) [3s]

blessed ring of fire [1s]

heap of 6 blessed brass rings [6s]

heap of 3 uncursed rings of karmic absorption [3s]

heap of 5 uncursed rings of acid resistance [5s]

blessed ring of ice [1s]

heap of 5 uncursed rings of stun resistance [5s]

heap of 6 uncursed rings of invisibility [6s]

heap of 4 uncursed rings of luck [4s]

heap of 2 uncursed rings of slaying (+6 melee damage, +6 missile damage)

blessed ring of the High Kings [+2, +3] [1s]

uncursed ring of weakness [1s]

heap of 2 uncursed rings of doom [2s]

heap of 2 uncursed rings of regeneration [2s]

heap of 3 uncursed rings of see invisible [3s]

heap of 5 uncursed rings of cold resistance [5s]

uncursed ring of mental stability [+0, +1] {Le+1} [1s]

heap of 3 uncursed rings of protection +1 [3s]

heap of 5 uncursed rings of damage [5s]

uncursed ring of slaying (+9 melee damage, +6 missile damage) [1s]

blessed ring of minor elemental mastery [+0, +0] [1s]

uncursed ring of gain attribute {To+1} [1s]

heap of 3 uncursed rings of searching [3s]

uncursed ring of fire [1s]

uncursed ring of defense -2 [1s]

heap of 4 uncursed rings of ice [4s]

blessed ring of invisibility [1s]

heap of 3 uncursed wedding rings [3s]

heap of 2 uncursed brass rings [2s]

uncursed ring of teleport control [1s]

heap of 2 uncursed rings of fire resistance [2s]

Wands ('\')

uncursed wand of lightning (2 charges) [4s]

uncursed wand of teleportation (5 charges) [4s]

uncursed wand of item detection (2 charges) [3s]

uncursed wand of far slaying (1 charge) [3s]

blessed wand of cold (3 charges) [4s]

uncursed wand of gold detection (4 charges) [6s]

uncursed wand of cold (0 charges) [4s]

uncursed wand of door creation (5 charges) [3s]

uncursed wand of cold (0 charges) [4s]

uncursed wand of trap creation (9 charges) [3s]

uncursed wand of door creation (7 charges) [3s]

uncursed wand of door creation (5 charges) [3s]

uncursed wand of lightning (2 charges) [4s]

blessed wand of fireballs (10 charges) [3s]

uncursed wand of lightning (2 charges) [4s]

uncursed wand of earthquakes (4 charges) [3s]

blessed wand of door creation (6 charges) [3s]

uncursed wand of wonder (6 charges) [3s]

uncursed wand of door creation (3 charges) [3s]

uncursed wand of door creation (8 charges) [3s]

uncursed wand of wonder (5 charges) [3s]

uncursed wand of fireballs (4 charges) [3s]

blessed wand of door creation (1 charge) [3s]

uncursed wand of monster detection (5 charges) [3s]

uncursed wand of door creation (6 charges) [3s]

blessed wand of digging (1 charge) [3s]

uncursed wand of gold detection (4 charges) [6s]

uncursed wand of webbing (12 charges) [3s]

uncursed wand of door creation (5 charges) [3s]

uncursed wand of door creation (7 charges) [3s]

uncursed wand of digging (3 charges) [3s]

uncursed wand of trap detection (1 charge) [3s]

uncursed wand of far slaying (7 charges) [3s]

uncursed wand of ball lightning (2 charges) [4s]

uncursed wand of lightning (4 charges) [4s]

uncursed wand of magic missiles (6 charges) [3s]

uncursed wand of fire (2 charges) [4s]

blessed wand of digging (1 charge) [3s]

uncursed wand of monster creation (3 charges) [3s]

uncursed wand of teleportation (6 charges) [4s]

uncursed wand of fire (4 charges) [4s]

uncursed wand of monster creation (0 charges) [3s]

uncursed wand of knocking (3 charges) [3s]

uncursed wand of stunning (1 charge) [3s]

uncursed wand of door creation (4 charges) [3s]

uncursed wand of light (2 charges) [4s]

uncursed wand of lightning (1 charge) [4s]

uncursed wand of lightning (3 charges) [4s]

uncursed wand of digging (5 charges) [3s]

uncursed wand of door creation (6 charges) [3s]

uncursed wand of trap detection (4 charges) [3s]

uncursed wand of fire (1 charge) [4s]

uncursed wand of lightning (2 charges) [4s]

uncursed wand of lightning (0 charges) [4s]

uncursed wand of light (5 charges) [4s]

uncursed wand of door creation (8 charges) [3s]

uncursed wand of cold (2 charges) [4s]

uncursed wand of item detection (3 charges) [3s]

uncursed wand of light (9 charges) [4s]

uncursed wand of earthquakes (4 charges) [3s]

uncursed wand of far slaying (9 charges) [3s]

uncursed wand of stunning (6 charges) [3s]

uncursed wand of gold detection (7 charges) [6s]

uncursed wand of door creation (4 charges) [3s]

uncursed wand of door creation (6 charges) [3s]

uncursed wand of fire (0 charges) [4s]

uncursed wand of trap creation (5 charges) [3s]

uncursed wand of digging (5 charges) [3s]

uncursed wand of door creation (3 charges) [3s]

uncursed wand of door creation (3 charges) [3s]

uncursed wand of wonder (6 charges) [3s]

blessed wand of wonder (4 charges) [3s]

uncursed wand of poison (6 charges) [3s]

uncursed wand of magic missiles (3 charges) [3s]

blessed wand of trap detection (1 charge) [3s]

uncursed wand of fire (3 charges) [4s]

uncursed wand of door creation (8 charges) [3s]

uncursed wand of knocking (10 charges) [3s]

blessed wand of magic missiles (4 charges) [3s]

uncursed wand of stunning (3 charges) [3s]

uncursed wand of fire (1 charge) [4s]

uncursed wand of door creation (6 charges) [3s]

uncursed wand of acid (4 charges) [4s]

uncursed wand of stunning (2 charges) [3s]

blessed wand of ball lightning (0 charges) [4s]

uncursed wand of light (4 charges) [4s]

uncursed wand of magic missiles (8 charges) [3s]

blessed wand of digging (0 charges) [3s]

Potions ('!')

heap of 9 uncursed potions of invisibility [36s]

heap of 20 uncursed potions of healing [80s]

heap of 2 uncursed potions of visibility [8s]

blessed potion of carrot juice [4s]

heap of 13 uncursed potions of booze [52s]

heap of 3 uncursed potions of boost charisma [6s]

heap of 11 uncursed potions of cure poison [22s]

heap of 7 uncursed berzio potions [14s]

heap of 4 uncursed potions of raw chaos [8s]

heap of 4 uncursed potions of blindness [8s]

heap of 3 blessed potions of poison [12s]

heap of 4 uncursed potions of boost appearance [8s]

heap of 4 uncursed potions of oil [8s]

heap of 6 blessed potions of boost toughness [12s]

heap of 6 blessed potions of insight [12s]

heap of 16 blessed potions of extra healing [32s]

heap of 3 blessed potions of oil [6s]

heap of 8 blessed potions of ultra healing [16s]

blessed potion of boost appearance [2s]

heap of 4 uncursed potions of poison [16s]

heap of 2 blessed potions of cure poison [4s]

heap of 2 blessed potions of healing [8s]

uncursed potion of boost strength [2s]

blessed potion of sickness [2s]

heap of 4 uncursed potions of boost mana [8s]

blessed oil of rust removal [2s]

heap of 4 uncursed potions of boost perception [8s]

heap of 2 blessed potions of booze [8s]

heap of 6 uncursed potions of extra healing [12s]

heap of 2 blessed potions of visibility [8s]

heap of 4 uncursed potions of boost willpower [8s]

heap of 2 uncursed potions of boost dexterity [4s]

heap of 2 uncursed potions of confusion [4s]

heap of 2 blessed potions of invisibility [8s]

uncursed potion of deafness [2s]

heap of 2 uncursed potions of sickness [4s]

blessed potion of cure corruption [2s]

uncursed potion of raw mana [2s]

uncursed oil of rust removal [2s]

blessed potion of confusion [2s]

heap of 2 uncursed potions of exchange [8s]

blessed potion of boost mana [2s]

blessed potion of potential mana [4s]

Scrolls ('?')

uncursed scroll of darkness [2s]

heap of 2 uncursed scrolls of gold detection [4s]

heap of 3 uncursed scrolls of vermin control [6s]

blessed scroll of magic mapping [2s]

uncursed strange message [2s]

heap of 2 uncursed scrolls of teleportation [4s]

blessed scroll of darkness [2s]

heap of 6 uncursed scrolls of light [12s]

blessed blank scroll [2s]

blessed scroll of corruption removal [2s]

blessed scroll of familiar summoning [2s]

heap of 15 uncursed blank scrolls [30s]

heap of 2 blessed scrolls of uncursing [4s]

heap of 3 uncursed scrolls of charging [6s]

heap of 4 blessed scrolls of power [8s]

heap of 12 uncursed scrolls of identify [24s]

heap of 5 blessed scrolls of identify [10s]

heap of 2 uncursed scrolls of dark predictions [4s]

heap of 2 uncursed scrolls of luck [4s]

blessed scroll of gold detection [2s]

blessed scroll of charging [2s]

uncursed scroll of item creation [2s]

uncursed scroll of power [2s]

uncursed scroll of monster aggravation [2s]

heap of 2 uncursed scrolls of ill fate [4s]

blessed scroll of ill fate [2s]

heap of 2 uncursed scrolls of repair [4s]

heap of 2 uncursed scrolls of uncursing [4s]

blessed scroll of increase melee damage [2s]

uncursed scroll of item detection [2s]

uncursed scroll of monster detection [2s]

uncursed scroll of increase melee accuracy [2s]

uncursed scroll of satiation [2s]

blessed scroll of monster aggravation [2s]

Food ('%')

blessed cute dog corpse [60s]

blessed lump of gelee royal [3s]

heap of 20 uncursed cooked lizards [60s]

heap of 9 uncursed alraunia antidotes [18s]

heap of 21 uncursed curaria mancox herbs [42s]

heap of 19 blessed alraunia antidotes [38s]

heap of 17 blessed curaria mancox herbs [34s]

heap of 74 blessed spenseweeds [148s]

heap of 2 uncursed stomafillia herbs [4s]

heap of 13 blessed stomacemptia herbs [26s]

heap of 3 uncursed lumps of gelee royal [9s]

heap of 7 blessed stomafillia herbs [14s]

uncursed frog legs [2s]

Valuables ('$')

15873 gold pieces [158s]

Gems ('*')

heap of 4 uncursed crystals of power [4s]

heap of 3 uncursed crystals of knowledge [3s]

uncursed aquamarine [1s]

heap of 3 uncursed opals [3s]

heap of 6 uncursed amber stones [6s]

heap of 4 uncursed sapphires [4s]

uncursed crystal of fire [1s]

uncursed crystal of darkness [1s]

heap of 2 blessed crystals of power [2s]

uncursed emerald [1s]

blessed topaz [1s]

heap of 2 uncursed turquoises [2s]

heap of 2 uncursed worthless pieces of blue glass [2s]

uncursed worthless piece of red glass [1s]

uncursed crystal of light [1s]

heap of 2 uncursed worthless pieces of brown glass [2s]

heap of 2 blessed worthless pieces of red glass [2s]

uncursed turquoise [1s]

uncursed topaz [1s]





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Weapon Skills

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Melee weapon Lvl Hit Dam DV Level Required marks

--------------------- --- --- --- -- ------------- --------------

Unarmed fighting 1 +1 +0 +0 basic 46

Daggers & knives 3 +2 +1 +0 basic 130

Clubs & hammers 1 +1 +0 +0 basic 50

Maces & flails 1 +1 +0 +0 basic 50

Swords 4 +3 +1 +1 skilled 210

Axes 1 +1 +0 +0 basic 50

Whips 1 +1 +0 +1 basic 50

Pole arms 11 +12 +7 +14 Mastery 4288

Twohanded weapons 1 +1 +1 +0 basic 50

Staves 1 +1 +0 +1 basic 50



Missile weapon Lvl Hit Dam Ra Level Required marks



--------------------- --- --- --- -- ------------- --------------

Slings 0 +0 +0 +0 unskilled 14

Bows 7 +14 +10 +2 skilled 126

Crossbows 0 +0 +0 +0 unskilled 14

Thrown axes & hammers 0 +0 +0 +0 unskilled 14

Thrown daggers 0 +0 +0 +0 unskilled 14

Thrown rocks & clubs 0 +0 +0 +0 unskilled 14

Thrown spears 0 +0 +0 +0 unskilled 14

Boomerangs & scurgari 0 +0 +0 +0 unskilled 14



Shields Lvl DV Level Required marks



--------------------- --- --- ------------- --------------

Shields 9 +18 excellent 1351



Damage caused with your melee weapons:

--------------------------------------

Right hand: +187 bonus to hit, 6d12+56 damage



Damage caused with your missile weapons:

----------------------------------------

Ammunition: 14, base range: 14, +98 bonus to hit, 1d6+60 damage









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Skills

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Alchemy ..................100 (superb) [+2d4]

Archery ..................100 (superb) [+1]

Backstabbing .............100 (superb) [+1d3]

Climbing .................100 (superb) [+3d3]

Concentration ............100 (superb) [+2d4]

Courage ..................100 (superb) [+1]

Detect traps .............100 (superb) [+2d4]

Dodge .................... 60 (good) [+1]

First aid ................100 (superb) [+1d3]

Haggling ................. 65 (good) [+1d3]

Healing ..................100 (superb) [+1d3]

Herbalism ................100 (superb) [+2d4]

Law ......................100 (superb) [+1d5]

Listening ................100 (superb) [+1d5]

Literacy .................100 (superb) [+2d4]

Metallurgy ...............100 (superb) [+1d5]

Necromancy ............... 27 (mediocre) [+4d4]

Pick pockets .............100 (superb) [+1d5]

Stealth ..................100 (superb) [+1d5]

Tactics .................. 73 (great) [+1d3]

Two weapon combat ........ 94 (superb) [+1]

Ventriloquism ............100 (superb) [+1d5]





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Spells

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Acid Ball : 2156, 19pp (Effectivity: +14)

Acid Bolt : 4305, 7pp (Effectivity: +19)

Bless : 1012, 5pp (Effectivity: +1)

Burning Hands : 2566, 4pp (Effectivity: +25)

Calm Monster : 813, 4pp (Effectivity: +11)

Create Item : 79, 182pp (Effectivity: +4)

Cure Critical Wounds: 118, 9pp (Effectivity: +0)

Cure Disease : 116, 5pp (Effectivity: +0)

Cure Light Wounds : 492, 3pp (Effectivity: +1)

Cure Serious Wounds : 1443, 5pp (Effectivity: +5)

Darkness : 935, 3pp (Effectivity: +1)

Death Ray : 1282, 60pp (Effectivity: +0)

Destroy Undead : 986, 5pp (Effectivity: +0)

Disarm Trap : 1080, 6pp (Effectivity: +1)

Earthquake : 223, 48pp (Effectivity: +0)

Farsight : 2536, 9pp (Effectivity: +13)

Fire Bolt : 6212, 5pp (Effectivity: +29)

Fireball : 1217, 10pp (Effectivity: +14)

Frost Bolt : 3653, 6pp (Effectivity: +46)

Greater Identify : 67, 80pp (Effectivity: +2)

Heal : 115, 24pp (Effectivity: +0)

Ice Ball : 184, 15pp (Effectivity: +1)

Identify : 1043, 44pp (Effectivity: +7)

Improved Fireball : 511, 17pp (Effectivity: +6)

Invisibility : 1893, 5pp (Effectivity: +5)

Knock : 1896, 7pp (Effectivity: +9)

Know Alignment : 1212, 6pp (Effectivity: +0)

Light : 1497, 1pp (Effectivity: +9)

Lightning Ball : 1069, 16pp (Effectivity: +10)

Lightning Bolt : 6446, 6pp (Effectivity: +15)

Magic Lock : 2127, 4pp (Effectivity: +5)

Magic Map : 2008, 22pp (Effectivity: +10)

Magic Missile : 7564, 4pp (Effectivity: +53)

Mystic Shovel : 689, 60pp (Effectivity: +2)

Neutralize Poison : 856, 6pp (Effectivity: +0)

Petrification : 102, 72pp (Effectivity: +0)

Remove Curse : 1966, 30pp (Effectivity: +3)

Revelation : 125, 20pp (Effectivity: +0)

Scare Monster : 376, 8pp (Effectivity: +0)

Slow Monster : 2003, 4pp (Effectivity: +6)

Slow Poison : 1045, 4pp (Effectivity: +0)

Strength of Atlas : 3092, 5pp (Effectivity: +13)

Stun Ray : 827, 5pp (Effectivity: +0)

Summon Monsters : 665, 18pp (Effectivity: +0)

Teleportation : 2629, 59pp (Effectivity: +22)

Web : 688, 8pp (Effectivity: +0)









----------------------------------------------------------------------------

His further life:

----------------------------------------------------------------------------



After slaying Andor Drakon and dispersing his malevolent energies the scales

of Balance appear before you. All the forces of Balance seem to be united

behind them. You are lifted to the status of an Avatar of Balance and the

tales of your deeds are spread all over Ancardia.



Your deeds are recounted at camp fires and interpreted by philosophers and

priests alike. The common man looks up to you and you slowly start to be

revered as a minor power of Balance. After a few millennia have passed you

are raised to the position of a demigod to guard Ancardia from the forces of

Chaos and Order forever.



Under your guidance Ancardia becomes a balanced and happy world, enjoying

its own freedom to be never again threatened by the unbalancing powers of

the universe.





----------------------------------------------------------------------------

His achievements during his battles:

----------------------------------------------------------------------------



MadTom, the gray elven wizard, transformed into an avatar of Balance.

He scored 23275124 points and advanced to level 50.

He survived for 0 years, 155 days, 17 hours, 23 minutes and 22 seconds

(133581 turns).

MadTom visited 167 places.

His strength score was modified by +15 during his career.

His learning score was modified by +27 during his career.

His willpower score was modified by +13 during his career.

His dexterity score was modified by +20 during his career.

His toughness score was modified by +30 during his career.

His charisma score was modified by +17 during his career.

His appearance score was modified by +17 during his career.

His mana score was modified by +30 during his career.

His perception score was modified by +18 during his career.

He was unnaturally aged by 12 years.

He was the champion of the arena.

He was a member of the thieves guild.

He made a little water dragon very happy.

He brought an infamous raider lord to justice.

He defeated the arch enemy of a mighty karmic wyrm.

He saved Khelavaster from certain death.

He ended his adventuring life in the palace of Andor Drakon.

7439 monsters perished under his attacks.

The following 30 artifacts were generated during his adventure:

the si

the scythe of corruption "Moon Sickle"

the golden gladius "Death's Sting"

the elven long bow "Sun's Messenger"

the black long sword "Kinslayer"

the holy avenger "Justifier"

the Chaos Orb of Elemental Water

the Chaos Orb of Elemental Air

the Chaos Orb of Elemental Fire

the Chaos Orb of Elemental Earth

the lead-filled mace "Big Punch"

the scorched spear

the rune-covered trident

the sword of Nonnak

the elemental gauntlets

the ring of the High Kings

the phial of Caladriel

the crown of science

the ancient mummy wrapping

the ankh

the Crown of Chaos

the black torc

the Medal of Chaos

the glaive "Long Sting"

the Chaos Orb of Elemental Mana

the black rune-covered dagger "Needle"

the black rune-covered dagger "Sting"

the jet-black battle axe "Executor"

the Trident of the Red Rooster

the rune-covered halberd "Wyrmlance"

He possessed the following intrinsics:

He was fire resistant.

He was poison resistant.

He was cold resistant.

He was acid resistant.

He was lucky.

Fate smiled upon him.

He was able to control teleportation.

He was paralyzation resistant (gained through an item).

He was resistant to death rays (gained through an item).

He was shock resistant.

He was able to see invisible things (gained through an item).

He was immune to shock attacks.

He was immune to fire attacks (gained through items).

He was immune to acidic attacks.

He was immune to ice attacks (gained through an item).

He was able to breathe water (gained through an item).

He was able to resist confusion attacks (gained through items).

He had the following talents: Affinity with Polearms, Alert, Careful,

Defensive Fighter, Durable Magic, Extended Magic, Far Shot, Good Shot,

Greased Lightning, Keen Shot, Mighty Aura, Miser, Potent Aura, Quick, Quick

Shot, Strong Aura, Strong Magic, Treasure Hunter, Very Quick.

He had a final speed score of 391 (final base speed: 135).

He was a messiah of Ayssia.

He did not ask for divine help.

He was a holy champion of Balance.



The following monsters were vanquished:

8 acid vortices

16 air demons

14 air elementals

6 air grues

6 ancient black dragons

102 ancient blue dragons

1 ancient blue wyrm

1 Ancient Chaos Wyrm

9 ancient minotaurs

1 ancient red dragon

1 Ancient Stone Beast

9 ancient white dragons

13 animated armors

4 animated trees

5 ankhegs

12 annihilators

13 annis hags

53 assassins

1 assassin prince

12 balors

29 bandits

1 banshee

57 barbarians

24 barbarian leaders

1 battle bunny

23 berserkers

34 berserker emperors

8 berserker kings

10 berserker lords

7 berserker princes

5 big dogs

6 black baby dragons

2 black dragons

1 black druid

25 black hurthlings

1 black slayer

7 black unicorns

7 black wizards

48 blink dogs

34 blue baby dragons

30 blue dragons

1 bone golem

2 brown bears

1 brown worm

24 bugbears

3 bulettes

1 bunny master

11 carrion crawlers

1 cat lord

11 cave bears

35 cave fishers

41 cave lizards

46 cavemen

1 Chaos Archmage

7 chaos brothers

8 chaos eyes

4 chaos knights

10 chaos lizards

33 chaos mutants

6 chaos plague bearers

5 chaos rats

160 chaos servants

6 chaos sisters

8 chaos spawn

13 chaos spiders

8 chaos vipers

7 chaos warlords

36 chaos warriors

36 chaos wizards

24 claw bugs

14 clay golems

9 clay statues

2 cobras

4 cooshoos

26 corpse fiends

7 corruptors

1 crime lord

11 crystal statues

5 cutpurses

6 cyclopes

9 dark elven archers

6 dark elven lords

5 dark elven priestesses

11 dark elven princesses

5 dark elven warriors

9 dark elven wizards

39 dark orcs

8 dark sages

3 death oozes

2 diamond golems

56 dire wolves

32 displacer beasts

30 doppelgangers

1 doppelganger king

8 doppelganger lords

3 Dorn Beasts

6 dwarves

47 dwarven chaos knights

29 earth elementals

1 ElDeR cHaOs GoD

1 emperor moloch

15 ettins

8 eyes of destruction

1 farmer

28 fire beetles

36 fire demons

21 fire drakes

4 fire elementals

39 fire giants

75 fire giant kings

2 fire grues

27 fire lizards

12 fire vortices

11 flesh golems

10 floating eyes

208 fomorian giants

43 frost giants

13 frost giant berserkers

62 frost giant jarls

1 frost salamander

5 frozen ones

14 gargantuan rats

12 gargoyles

10 gelatinous cubes

134 ghosts

4 ghost bats

9 ghost kings

60 ghost lords

144 ghuls

3 giant ant queens

83 giant ant warriors

23 giant ant workers

33 giant bats

4 giant bee queens

59 giant bee warriors

48 giant bee workers

2 giant boars

19 giant centipedes

7 giant frogs

19 giant lizards

2 giant raccoons

78 giant rats

11 giant rust monsters

9 giant slugs

19 giant spiders

9 gibbering mouthers

37 gnolls

2 gnoll chieftains

130 goblins

38 goblin berserkers

24 goblin chieftains

64 goblin rockthrowers

46 goblin slavemasters

1 gorgon

12 gray oozes

2 gray slayers

1 great black wyrm

7 great blue wyrms

1 great karmic wyrm

1 great red wyrm

3 greater air elementals

1 greater balor

75 greater chaos servants

4 greater claw bugs

1 greater daemon

1 greater earth elemental

4 greater fire elementals

23 greater mimics

6 greater molochs

20 greater mummies

2 greater titans

3 greater water elementals

11 green blobs

11 green hags

7 green slimes

5 green worms

4 gremlins

35 griffons

14 grizzly bears

2 half-orc bouncers

15 harpies

19 hell hounds

80 hill giants

10 hill giant chieftains

8 hill orcs

26 hill orc sergeants

25 hippogriffs

46 hobgoblins

9 hobgoblin chiefs

12 hobgoblin leaders

8 homunculi

9 huge bats

11 hydras

8 hyenas

5 ice elementals

7 ice lizards

14 ice vortices

12 imps

2 invisible stalkers

5 iron golems

97 jackals

2 jackal demons

17 jackalweres

3 karmic baby dragons

3 karmic dragons

9 karmic lizards

5 king cobras

92 kobolds

19 kobold chieftains

11 kobold shamans

63 large bats

10 large dogs

10 large gnolls

8 large jackals

42 large kobolds

79 large orcs

4 large rust monsters

9 large snakes

68 large spiders

4 least daemons

5 lesser daemons

8 leucrottas

13 liches

6 lich kings

16 lightning lizards

7 lightning vortices

45 lizard men

14 magebane eyes

16 magedoom eyes

8 margoyles

29 master assassins

24 master liches

11 master mimics

1 master necromancer

1 Master Summoner

11 master swordsmen

3 master thieves

16 mimics

4 mimic hiveminds

11 minotaurs

3 minotaur lords

5 mist wolves

4 molochs

1 mugger

1 multi-headed chaos dragon

36 mummies

1 mummy lord

8 necromancers

12 ochre jellies

82 ogres

5 ogre emperors

33 ogre kings

50 ogre lords

9 ogre magi

212 orcs

3 orc butchers

25 orc chieftains

69 orc scorchers

9 outlaws

9 outlaw leaders

18 owlbears

47 pit vipers

6 pixies

3 pixie archers

5 purple worms

9 quasits

10 quicklings

1 quickling bard

2 quickling kings

9 quickling lords

4 quickling queens

8 rabid dogs

22 raiders

1 raider lord

164 rats

19 ratling archers

11 ratling duelists

5 ratling fencers

7 ratling master thieves

24 ratling thieves

32 ratling warlords

24 ratling warriors

2 rattlesnakes

9 red baby dragons

7 red dragons

8 red worms

10 revenants

8 rust monsters

98 shadows

11 shadow centipedes

15 shadow lords

9 shadow trolls

3 shadow wyrms

10 shambling mounds

7 silver wolves

4 skeletal kings

54 skeletal warriors

159 skeletons

15 slow shadows

1 Snake from Beyond

34 spectres

8 staring eyes

43 steel golems

13 steel horrors

19 steel zombies

179 stone giants

42 stone giant lords

25 stone golems

28 stone grues

3 stone oozes

10 stone snakes

31 stone statues

4 swamp hydras

26 swordsmen

64 tarantulas

51 titans

45 trolls

55 troll berserkers

19 troll chiefs

6 troll kings

1 undead chaos dwarven berserker

22 vampires

30 vapor rats

4 vipers

9 water demons

6 water elementals

19 water grues

26 water snakes

29 wererats

12 werewolves

5 werewolf kings

12 werewolf lords

5 white baby dragons

1 white dragon

26 white worms

70 wights

1 wild cat

7 will o'wisps

88 wolves

64 wraiths

106 writhing masses of primal chaos

9 yellow oozes

119 zombies



Dispatched the legendary ankheg Ekke Ptangya.

Dispatched the legendary red baby dragon Shhasum.

Dispatched the legendary ghost Varenes.





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Playing Time

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You played for 38 hours, 1 minute and 29 seconds.





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Version Information

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Ancient Domains Of Mystery

Release 64

Windows Deluxe (Steam) Build: Dec 22 2015 14:50:58

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